Photoscenery: Porovnání verzí

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==Introduction==
 
==Introduction==
  
Photoscenery is texture placed on the surface of the landscape. It can be obtained e.g. from Google Earth. Photoscenery replace (overlay) the default X-plane textures and it resembles the real look of the landscape from an aerial view. Photosceneries are available in different resolutions (which are called Zoom Levels, ZL) and they are packaged separately as individual squares.
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Photoscenery is texture placed on the surface of the landscape. It can be obtained e.g. from Google Earth. Photoscenery replace (overlay) the default X-plane textures and it displays the real look of the landscape from an aerial view. Photosceneries are available in different resolutions (which are called Zoom Levels, ZL) and they are packaged separately as individual squares.
  
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Following photosceneries are available for the Czech Republic and Slovakia:
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*ZL16: Complete photoscenery for the Czech Republic and Slovakia
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*ZL17: Almost complete photoscenery for the Czech Republic and Slovakia
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*ZL16, ZL17, ZL18: Various squares
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Resolutions:
 
* ZL16 = the most commonly used resolution. It is sufficient resolution for common flying, however, closer look during flight at low altitude or during landing reveal the worse resolution of the texture. On te other hand, it does not consume too much space on disc and it does not have significant effect on loading of the simulator. One [[Square]] occupies approximately 2-2.5 GB on disc.
 
* ZL16 = the most commonly used resolution. It is sufficient resolution for common flying, however, closer look during flight at low altitude or during landing reveal the worse resolution of the texture. On te other hand, it does not consume too much space on disc and it does not have significant effect on loading of the simulator. One [[Square]] occupies approximately 2-2.5 GB on disc.
  
 
* ZL17 = the second most common resolution. It has better resolution but at the cost of significant growth of data volume (4-times more).
 
* ZL17 = the second most common resolution. It has better resolution but at the cost of significant growth of data volume (4-times more).
  
The [[Square]] with photoscenery always includes 3D terrain (Mesh) and definition of water areas. It depends on the author of the photoscenery which Mesh is used in the photoscenery. It quality of Mesh and water areas (which came with the photoscenery) is not sufficient (e.g. Mesh has poor resolution or water ares are not defined at all) then they can be upgraded by replacing the .dsf file in the photoscenery with the external one.  
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The [[Square]] with photoscenery always includes some 3D terrain (Mesh) and definition of water areas. However, it depends on the author of the photoscenery which type of Mesh and water areas was included in particular photoscenery. If quality of Mesh and water areas (which came with the photoscenery) is not sufficient (e.g. Mesh has poor resolution or water ares are not defined at all - this is case of following photosceneries) they can be upgraded by replacing the .dsf file in the photoscenery with another one from external source (see the description at the bottom of the page).  
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[[Soubor:Mapka.jpg|náhled|střed|Overview of squares of the Czech Republic]]
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==Sources of photosceneries==
 
==Sources of photosceneries==
  
Photosceneries in ZL16 and ZL17 and sometimes also in ZL18 are available for Czech Republic and Slovakia.
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Photosceneries in ZL16 and ZL17 and in some case also in ZL18 are available for Czech Republic and Slovakia.
  
  
===Complete photoscenery for the Czech Republic and Slovakia in ZL16===
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===ZL16: Complete photoscenery for the Czech Republic and Slovakia===
 
*Czech Republic     
 
*Czech Republic     
 
** http://www.uloz.to/20266202/z-cz-48-13-terrain-rar
 
** http://www.uloz.to/20266202/z-cz-48-13-terrain-rar
Řádka 68: Řádka 80:
  
  
===Almost complete photoscenery for the Czech Republic and Slovakia in ZL17===
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===ZL17: Almost complete photoscenery for the Czech Republic and Slovakia===
  
 
* http://www.uloz.to/xsJHt7g/zPhotoXP_%2B50%2B017_17_Nysa_XP10_2013-01.7z
 
* http://www.uloz.to/xsJHt7g/zPhotoXP_%2B50%2B017_17_Nysa_XP10_2013-01.7z
Řádka 90: Řádka 102:
  
  
===Photosceneries in various parts of the world in ZL16===
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===ZL16: photosceneries of various parts of the world===
  
 
* http://zonephoto.x-plane.fr/Cartes.php
 
* http://zonephoto.x-plane.fr/Cartes.php
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==Mesh==
 
==Mesh==
  
3D terrain (Mesh) and definitions of water ares are included in the photoscenery.  
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3D terrain (Mesh) and definitions of water ares are included in the photoscenery. If quality of Mesh and water areas (which came with the photoscenery) is not sufficient (e.g. Mesh has poor resolution or water ares are not defined at all) they can be upgraded by replacing the .dsf file in the photoscenery with another ones, e.g. from following sources.
 
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terén s definicí vody je nedílnou součástí ortofota, když si stáhnete nějaké ortofoto, chtě nechtě s ním dostanete i terén a řeky. Abyste měli správný terén a aktuální vodu, je možné si mesh aktualizovat, jedná se o dsf soubory, které oproti ortofoto texturám nejsou tak velké. Při instalaci akorát musíte dbát na to, aby se jednalo o stejný ZL.
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* [http://www.flightsim.cz/fsitem.php?act=exe&id=779 Mesh ČR ZL16 ke stažení]
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* [http://www.flightsim.cz/fsitem.php?act=exe&id=779 Mesh Czech Republic ZL16]
* [http://www.flightsim.cz/fsitem.php?act=exe&id=780 Mesh ČR ZL17 ke stažení]
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* [http://www.flightsim.cz/fsitem.php?act=exe&id=780 Mesh Czech Republic ZL17]
  
* [http://www.flightsim.cz/fsitem.php?act=exe&id=775 Mesh SR ZL16 ke stažení]
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* [http://www.flightsim.cz/fsitem.php?act=exe&id=775 Mesh Slovakia ZL16]
* [http://www.flightsim.cz/fsitem.php?act=exe&id=776 Mesh SR ZL17 ke stažení]
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* [http://www.flightsim.cz/fsitem.php?act=exe&id=776 Mesh Slovakia ZL17]

Aktuální verze z 1. 3. 2016, 08:48

Introduction

Photoscenery is texture placed on the surface of the landscape. It can be obtained e.g. from Google Earth. Photoscenery replace (overlay) the default X-plane textures and it displays the real look of the landscape from an aerial view. Photosceneries are available in different resolutions (which are called Zoom Levels, ZL) and they are packaged separately as individual squares.

Following photosceneries are available for the Czech Republic and Slovakia:

  • ZL16: Complete photoscenery for the Czech Republic and Slovakia
  • ZL17: Almost complete photoscenery for the Czech Republic and Slovakia
  • ZL16, ZL17, ZL18: Various squares

Resolutions:

  • ZL16 = the most commonly used resolution. It is sufficient resolution for common flying, however, closer look during flight at low altitude or during landing reveal the worse resolution of the texture. On te other hand, it does not consume too much space on disc and it does not have significant effect on loading of the simulator. One Square occupies approximately 2-2.5 GB on disc.
  • ZL17 = the second most common resolution. It has better resolution but at the cost of significant growth of data volume (4-times more).

The Square with photoscenery always includes some 3D terrain (Mesh) and definition of water areas. However, it depends on the author of the photoscenery which type of Mesh and water areas was included in particular photoscenery. If quality of Mesh and water areas (which came with the photoscenery) is not sufficient (e.g. Mesh has poor resolution or water ares are not defined at all - this is case of following photosceneries) they can be upgraded by replacing the .dsf file in the photoscenery with another one from external source (see the description at the bottom of the page).

Overview of squares of the Czech Republic



Sources of photosceneries

Photosceneries in ZL16 and ZL17 and in some case also in ZL18 are available for Czech Republic and Slovakia.


ZL16: Complete photoscenery for the Czech Republic and Slovakia


ZL17: Almost complete photoscenery for the Czech Republic and Slovakia


ZL16: photosceneries of various parts of the world

Mesh

3D terrain (Mesh) and definitions of water ares are included in the photoscenery. If quality of Mesh and water areas (which came with the photoscenery) is not sufficient (e.g. Mesh has poor resolution or water ares are not defined at all) they can be upgraded by replacing the .dsf file in the photoscenery with another ones, e.g. from following sources.